[ scummvm-Bugs-1749704 ] Symbian UIQ3 - FotAQ does not start

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Sat Jul 7 21:34:10 CEST 2007


Bugs item #1749704, was opened at 2007-07-07 23:34
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Category: Unknown Crash/Other
Group: Flight of the Amazon Queen
Status: Open
Resolution: None
Priority: 5
Private: No
Submitted By: Noelemahc (noelemahc)
Assigned to: Nobody/Anonymous (nobody)
Summary: Symbian UIQ3 - FotAQ does not start

Initial Comment:
Using the latest stable 0.10.0 release of the Symbian UIQ3 version of
ScummVM on a SonyEricsson W950i.

Tested with the freeware one-file talkie version found on the ScummVM site.

The problem is the same as in my other, AGOS-based, report - upon launching the game from the menu,
the screen goes black (which is normal behaviour), but it doesn't change
out of it regardless of how long I wait (the longest managed so far was 10
minutes, though I'm willing to wait more). It apparently loads up the
phone's memory or whatever as switching out to Task Manager and killing the
process takes up quite a while too.
I know it to be normal as any SCUMM talkie games and Nippon Safes also
spend a while with an empty black screen as they apparently
parse/process/otherwise load the game resources, but they DO come out of it
in less than a minute of waiting.

Since this game has been supported for a while, I really want to know if it's a bug or a technical limitation imposed by the game's one-file state and the original version should be used instead. It should be noted that SCUMM talkie games work near-flawlessly and therefore it may not be a technical limitation after all.

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