[ scummvm-Feature Requests-2090878 ] Fate of Atlantis should be slower

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Wed Sep 3 12:29:49 CEST 2008


Feature Requests item #2090878, was opened at 2008-09-03 10:29
Message generated for change (Tracker Item Submitted) made by Item Submitter
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Category: Audio
Group: None
Status: Open
Resolution: None
Priority: 5
Private: No
Submitted By: newsblade (newsblade)
Assigned to: Nobody/Anonymous (nobody)
Summary: Fate of Atlantis should be slower

Initial Comment:
If ScummVM don't slow the game "Indiana Jones and the Fate of Atlantis" some music will play wrong. For instance, at the beginning of the game when Indy (in Barnett's library) get a book from that shelf he will fall to the next floor and the music of that transition is played but is cut (instead of hear the music fully played we hear something odd). This happens every time he fells for the next floor. The game (and probably the others from LucasArts/Film Games) must be emulated more slowly to give time for the music play all the notes. I send an attachment with a good example how it should sound... you will notice the difference.


Thank you for your time

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