[ scummvm-Patches-2921832 ] Nintendo64 Port

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Sun Dec 27 13:27:13 CET 2009


Patches item #2921832, was opened at 2009-12-27 12:27
Message generated for change (Tracker Item Submitted) made by hkz
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Category: New port
Group: None
Status: Open
Resolution: None
Priority: 5
Private: No
Submitted By: Hkz (hkz)
Assigned to: Nobody/Anonymous (nobody)
Summary: Nintendo64 Port

Initial Comment:
Patch adds a Nintendo64 port to ScummVM trunk.
The port uses hkz-libn64, my open source n64 dev library (http://hkzlab.ipv7.net/files/consoles/hkz-libn64-27122009-1.zip), originally based off alt-libn64.
Games are stored in a romfs image which gets appended to the end of the binary, and right now saves are stored inside a save pak which must be plugged into controller 1 (max 32kb of data).
Total size of generated cart image cannot exceed 512 megabits.
For memory and speed constraints, RGB, 16bit, and video modes > 320x240 are not supported.

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