[ scummvm-Feature Requests-2593462 ] Key Mapper

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Thu Feb 12 17:54:38 CET 2009

Feature Requests item #2593462, was opened at 2009-02-12 16:54
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Category: None
Group: None
Status: Open
Resolution: None
Priority: 5
Private: No
Submitted By: Samwise (samwiseuk)
Assigned to: Nobody/Anonymous (nobody)
Summary: Key Mapper

Initial Comment:

I'm playing Simon the Sorcerer II with a PS joypad under Linux.  I'm not near the keyboard, so I'd like to be able to map the F10 hotkey which displays all clickable objects on-screen to one of the joypad buttons.

There seems to be some interest from others in the forums wrt key mapping too, so I wonder if it might be possible to introduce a scheme like MAME's ctrlr files, where a simple XML config is used to specify what keys/mouse buttons/joypad buttons are used for which function:


Obviously, there could be separate button configs listed for each game (e.g. could be separate config for each game listed in scummvm.ini), as each game will have different functions that may require a button e.g. only StS I and II use F10, I think.

If no config is found, the current default values could be used.

This has the small added advantage of also allowing you to disable a function (if for some reason you wanted to challenge someone by making them play through StS without the F10 function!).  



http://forums.scummvm.org/viewtopic.php?t=3090 (Dreamcast)
http://forums.scummvm.org/viewtopic.php?t=5220 (PSP)


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