[ scummvm-Bugs-2872362 ] TUCKER: Animation glitches

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Sat Oct 3 23:46:07 CEST 2009


Bugs item #2872362, was opened at 2009-10-03 23:46
Message generated for change (Tracker Item Submitted) made by invwar
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Category: Graphics
Group: Bud Tucker
Status: Open
Resolution: None
Priority: 5
Private: No
Submitted By: invincible warrior (invwar)
Assigned to: Nobody/Anonymous (nobody)
Summary: TUCKER: Animation glitches

Initial Comment:
Scumm Version: SVN 1.0.0pre044549
Game Version: German Talkie (also savegames made)
Rechecked bugs with English Talkie

There are some problems with the animations of different NPCs. They miss some parts of their sprite animations, part of the old sprite remains until a new animation is shown. (hard to discribe, just test savegame)

1. The man, who walks in the mall up and down, seems to stand still and then reappears on another place, mostly when Bud walkings along (part one)
2. Their is no stand up animation for the curator in the museum, if you put him the roller skates on. (part one)
3. Violet is blinking during conversation. (part three)

There could be some more animation glichtes during the game, but they should be negligible like 3.

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