[ scummvm-Bugs-3033737 ] Gameplay issue / Fighting bugs

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Fri Jul 23 21:48:20 CEST 2010


Bugs item #3033737, was opened at 2010-07-23 21:48
Message generated for change (Tracker Item Submitted) made by uncleboris
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Category: None
Group: Elvira 2
Status: Open
Resolution: None
Priority: 5
Private: No
Submitted By: Uncle Boris (uncleboris)
Assigned to: Nobody/Anonymous (nobody)
Summary: Gameplay issue / Fighting bugs

Initial Comment:
Platform: ScummVM 1.1.1 running on WinXP.
Game: Elvira 2: The Jaws of Cerberus - Amiga version, English language.

I'm trying to play through this game, but can't get past the first level in 'Studio 1' (the one where you fight, well, bugs).

I run around for a while, fight a few of those yellow worms, then at some point when a worm attacks the mouse pointer does't turn into a sword (Berserk Mode).
This means I can't attack. When the worm attacks me, the pointer turns into a sword (sometimes a shield - the Defensive Mode pointer) and I can attack. However, after the worm is dead, the mouse pointer remains a shield, but I still can't strike first in a battle. Losing the possibility to launch the first strike means that I lose hit points in almost every battle, and am easily poisoned by the bloodsucking mosquitoes, and thus end up dead after 2-3 encounters.

This seems to happen especially often after.exiting one of those rooms where the bugs come out of the ground.

Another symptom is that after I get a closeup of the worm attacking, it pops back 2-3 'positions' and has to move back towards me before attacking again.

I'm attaching two save games which should illustrate the problem. elvira2.003 was saved just after entering Studio 1. It should let you walk around killing bugs for a while before the problems start (although I don't know if the problem is 'latent' at that point) - visit a few of those rooms where the bugs come out of the ground to reproduce the problem. The second one, .004, will reproduce the problem immediately after you exit the room.

Even after going back to .003 and experimenting with saving/restoring at various points I have not been able to 'play around' the issue.

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