[ scummvm-Bugs-3011635 ] Save games don't track completed waxworks

SourceForge.net noreply at sourceforge.net
Fri Jun 4 21:20:54 CEST 2010


Bugs item #3011635, was opened at 2010-06-04 21:20
Message generated for change (Tracker Item Submitted) made by marecki
You can respond by visiting: 
https://sourceforge.net/tracker/?func=detail&atid=418820&aid=3011635&group_id=37116

Please note that this message will contain a full copy of the comment thread,
including the initial issue submission, for this request,
not just the latest update.
Category: None
Group: Waxworks
Status: Open
Resolution: None
Priority: 5
Private: No
Submitted By: Marek Szuba (marecki)
Assigned to: Nobody/Anonymous (nobody)
Summary: Save games don't track completed waxworks

Initial Comment:
Hello,

It seems the Waxworks save games do not contain information on whether a certain waxwork has been completed or not... During my recent play-through I visited the pyramid, the graveyard, the mine and London, in that order; after leaving the last one I was surprised to see that the witch one didn't become available, the assistant kept telling me to hurry as before and all but the last waxwork I'd visited being accessible once again. Moreover, after restarting ScummVM and reloading the save I'd made right after exiting London (attached here) I became able to re-enter that one as well, even though I am absolutely certain the curtains WERE drawn on that one when I saved the game. 

Details:
 - ScummVM version: 1.1.1 (it seems all the commits in engines/agos since that release have been related to other things so I haven't tried the daily build yet)
 - game version: DOS/floppy
 - game language: English
 - platform: Linux/x86, gcc-4.3.4

----------------------------------------------------------------------

You can respond by visiting: 
https://sourceforge.net/tracker/?func=detail&atid=418820&aid=3011635&group_id=37116




More information about the Scummvm-tracker mailing list