[ scummvm-Bugs-3018412 ] Voice Cut-Off with LAME compressed .bun files

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Sat Jun 19 16:04:07 CEST 2010


Bugs item #3018412, was opened at 2010-06-19 16:04
Message generated for change (Tracker Item Submitted) made by mcknallski
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Category: SFX/Talkie
Group: None
Status: Open
Resolution: None
Priority: 5
Private: No
Submitted By: McKnallski (mcknallski)
Assigned to: Nobody/Anonymous (nobody)
Summary: Voice Cut-Off with LAME compressed .bun files

Initial Comment:
There is a Bug with Lame compressed .BUN Files.
When I play a Game (especially The Dig) with Lame compressed .BUN Files i am getting Voice Cut-Offs.

For example Boston Low says: "The NASA Simulations are much eas...".
But he should say: "The NASA Simulations are much easier!".

And at the beginning of the Game while you hear radio messages, the Click-Noise after the Radio Messages are missing.

The best way to hear the Cut-Offs is, when you examine the items in the inventory.

So the last parts of the Voices are missing.

I´ve tried several Versions of Lame: 3.98.4, 3.97, 3.91, 3.98.3.
I tried also VBR, ABR and Bitrates from 32kbit to 160kbit.

Everytime the same Problem.

The Problem does not exist with Vorbis or FLAC compressed .BUN Files.

So I did some further testings.
I thought LAME cannot process short wav files (shorter than 2 Seconds) correctly.

Now I encoded some single and very short .wav files from The Dig using the LAME Executable (without using ScummVM Tools).
Now there are no Cut-Offs.

So there are some possible Problem Sources:
-ScummVM got a Bug with reading and playing MP3 files from .BUN files.
-The ScummVM Tool for creating .BUN files got a problem with converting the files to MP3.

In COMI the Problem is not so extremely as in the Dig.
Only when you listen very carefully, you find that there a little bit at the end of the Sentences are missing.

I am using the newest Win32 & PSP Snapshot Builds of ScummVM and the Tools. Also I tried the Release Binaries.
And i am using the German Versions of the Games.

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