[ scummvm-Bugs-3388123 ] Gabriel Knight 1 Dialog Trees are busted

SourceForge.net noreply at sourceforge.net
Mon Aug 8 05:37:14 CEST 2011


Bugs item #3388123, was opened at 2011-08-07 23:37
Message generated for change (Tracker Item Submitted) made by brianmwilkerson
You can respond by visiting: 
https://sourceforge.net/tracker/?func=detail&atid=418820&aid=3388123&group_id=37116

Please note that this message will contain a full copy of the comment thread,
including the initial issue submission, for this request,
not just the latest update.
Category: Graphics
Group: None
Status: Open
Resolution: None
Priority: 5
Private: No
Submitted By: Brian Wilkerson (brianmwilkerson)
Assigned to: Nobody/Anonymous (nobody)
Summary: Gabriel Knight 1 Dialog Trees are busted

Initial Comment:
Any item in a dialog tree which contains more than one word (for instance 'voodoo murders') is treated as two options, dropping the second word down to the next line, where it overlaps with the next option.  This makes all dialog unplayable.  Also, the characters' dialog spills off the edge of the screen and over the characters' faces.  Finally, some options seem to be treated as dialog, appearing above characters' heads and therefore becoming unclickable.

Tried to change all graphic options, and ran both the windows and dos versions.

Thanks!

----------------------------------------------------------------------

You can respond by visiting: 
https://sourceforge.net/tracker/?func=detail&atid=418820&aid=3388123&group_id=37116




More information about the Scummvm-tracker mailing list