[ scummvm-Bugs-3358463 ] Wii: Start ScummVM from hdd=crash

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Fri Jul 8 16:00:22 CEST 2011


Bugs item #3358463, was opened at 2011-07-08 16:00
Message generated for change (Tracker Item Submitted) made by majinchibi
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Category: None
Group: None
Status: Open
Resolution: None
Priority: 5
Private: No
Submitted By: Martin (majinchibi)
Assigned to: Nobody/Anonymous (nobody)
Summary: Wii: Start ScummVM from hdd=crash

Initial Comment:
I have problem starting up the ScummVM Wii port official build 1.3.0. When I try to load it from my USB HDD it crashes with messages: 
BEGIN 

startup as 'usb:/apps/scummvm/boot.elf' 
fatInitDefault failed 
WARNING: FSNode::createReadStream: 'scummvm.ini' does not exist! 
Default configuration file missing, creating a new one 

assertion "_heapSize" failed: file "home/andre/devel/scummvm/scummvm/backend/plugins/elf/memory-manager.cpp", line 84, function: void ELFMemoryManager::allocateHeap() 
Abort called. 
ScummVM exited abnormally (-127) 
Press any key to continue. 

END 

I don't have problem running any other homebrew apps on my wii. As I understand there is a problem with detecting the HDD and its FAT filesystem. WiiMC had some similar problems before in older versions 1.1.1 (http://www.wiimc.org/2010/12/25/usb-problems/). It was successfully fixed in versions 1.1.2 and 1.1.3. Would it be possible to implement that also in ScummVM? 

When Scummvm is started from the sd card it does recognize my usb hdd without any problems. 
I think that problems with Wii build is related to old version of libogc. Current version has many fixes for USB hdds. http://devkitpro.org/viewtopic.php?f=13&t=2770

(Scummvm 1.4.git (7/7/2011) crashes exactly in the same way as official 1.3.0 build. )

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