[ scummvm-Bugs-3366655 ] Discworld II final scene bug

SourceForge.net noreply at sourceforge.net
Thu Jul 14 06:45:06 CEST 2011


Bugs item #3366655, was opened at 2011-07-14 14:45
Message generated for change (Tracker Item Submitted) made by patryn
You can respond by visiting: 
https://sourceforge.net/tracker/?func=detail&atid=418820&aid=3366655&group_id=37116

Please note that this message will contain a full copy of the comment thread,
including the initial issue submission, for this request,
not just the latest update.
Category: Actor behavior
Group: Discworld II
Status: Open
Resolution: None
Priority: 5
Private: No
Submitted By: Ali Pouladi (patryn)
Assigned to: Nobody/Anonymous (nobody)
Summary: Discworld II final scene bug

Initial Comment:
Running the English CD version of Discworld II. Enable the subtitles, this would help in tracing the problem. In the final scene at the bottom of the tower if you right-click on the tower to look at it a conversation immediately starts (brown subtitles appear), however it does not finish and the view is shifted to the top of the tower very shortly and Rincewind makes the appropriate comments. When the view goes back to the bottom of the tower the engine falls into a deadlock mode; it seems it waits for the original conversation to finish which never happens. The mouse cursor does not appear, and the menu/load/save windows don't open either. Running the latest ScummVM version, it happens both on the PC and Android versions.
Save game attached.

----------------------------------------------------------------------

You can respond by visiting: 
https://sourceforge.net/tracker/?func=detail&atid=418820&aid=3366655&group_id=37116




More information about the Scummvm-tracker mailing list