[ scummvm-Bugs-3413589 ] KQ6CD Game stops responding in the catacombs

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Sat Sep 24 15:49:08 CEST 2011


Bugs item #3413589, was opened at 2011-09-24 13:49
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Category: Unknown Crash/Other
Group: SCI: King's Quest VI
Status: Open
Resolution: None
Priority: 5
Private: No
Submitted By: https://www.google.com/accounts ()
Assigned to: Nobody/Anonymous (nobody)
Summary: KQ6CD Game stops responding in the catacombs

Initial Comment:
Used latest nightly build of ScummVM

King's Quest VI CD Version stops responding upon entering the room where the minotaur comes, while carrying the hole-in-the-wall. I tried to enter the room without the hole-in-the-wall (the hole can be lost in another room (tapestry room)) and the game worked. In the attached save game you just need walk through the right door to reproduce the bug. I suppose, there should be a sound of the growling minotaur playing here.

The Game is in the CD Version in English. I'm using Win7.

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