[ scummvm-Bugs-3594774 ] WME: Chivalry - Crash when loading a savegame

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Tue Dec 11 13:21:40 CET 2012


Bugs item #3594774, was opened at 2012-12-11 04:21
Message generated for change (Tracker Item Submitted) made by misterhands
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Category: Unknown Crash/Other
Group: Wintermute
Status: Open
Resolution: None
Priority: 5
Private: No
Submitted By: misterhands (misterhands)
Assigned to: Nobody/Anonymous (nobody)
Summary: WME: Chivalry - Crash when loading a savegame

Initial Comment:
Latest Win64 nightly build
Chivalry is not Dead

After loading savegames a number of times (between 5 and 10 times usually), ScummVM crashes (no visible error msg), or sometimes quits silently.
In one case I got an assertion error :

../../src-master/src/engines/wintermute/base/gfx/osystem/base_render_osystem.cpp, Line 56
Expression: _surface->format.bytesPerPixel == 4

This crash happens consistently, every time, and on any savegame, not a specific one.
Which menu is used for loading (GMM or in-game) makes no difference.

Just before the crash, there is a warning (shown 3 times) about loading arial.ttf :
WARNING: BaseFontTT::InitFont - Couldn't load font: arial.ttf!
This warning is not shown before the crash, and the file is present in the game directory.

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