[ scummvm-Bugs-3602982 ] MT32 does not sound right

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Fri Feb 1 16:13:40 CET 2013


Bugs item #3602982, was opened at 2013-02-01 07:13
Message generated for change (Tracker Item Submitted) made by algernon64
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Category: iMuse/Music
Group: SCI: Conquests of the Longbow 
Status: Open
Resolution: None
Priority: 5
Private: No
Submitted By: algernon64 (algernon64)
Assigned to: Nobody/Anonymous (nobody)
Summary: MT32 does not sound right

Initial Comment:
I'm using the MT-32 Emulator from MUNT (latest version 1.0) that installs as a MIDI device in Windows to play music (I also note that the same thing happens when using scummvm's built in MT-32 emulator).

In scummvm, I've configured Scummvm to use the MT-32 Emulator (Windows) MIDI device, and I've also checked the options "Override global MT-32 settings" and "True Roland MT-32" so that scummvm sends MT-32 midi music to the emulator. I watched the introduction of the game and while the music *is* MT32 music, I noticed that in some sections it doesn't sound completely right, as if there are some instruments missing.

To compare, I ran the game in Dosbox and also configured Dosbox to use the same MIDI device (MT-32 Emulator in Windows). In dosbox, the music sounds right throughout the introduction.

So, it appears to me that the engine in scummvm is not sending all MT-32 midi commands to the midi device.

I tested this in ScummVM 1.6.0git2489-g45f95cb (Jan 15 2013 09:44:26) win32
Conquest of Longbow (English version)

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