[Scummvm-tracker] [ScummVM] #9625: Discworld 2 out of sound reels

serin-delaunay trac at scummvm.org
Fri Oct 21 03:37:53 CEST 2016


#9625: Discworld 2 out of sound reels
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Reporter:  serin-delaunay                       |      Owner:
    Type:  defect                               |     Status:  new
Priority:  normal                               |  Component:  --Unset--
Keywords:  crash discworld2 soundreels android  |       Game:  Discworld II
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 In ScummVM 1.9.0 (15 Oct 2016) for Android running Discworld 2, if I go to
 the right end of the University garden and double click on the rooster, an
 animation plays where Rincewind tries to catch the rooster, then the debug
 console appears with the message "Out of sound reels in
 RegisterSoundReel()".

 The debug console says to type "exit" to return to the game, but when I do
 so ScummVM terminates and the phone returns to the home screen.

 I had collected some items and chatted to some NPCs before triggering this
 crash, but I expect it should be reproducible from the start of the game.

--
Ticket URL: <https://bugs.scummvm.org/ticket/9625>
ScummVM <https://bugs.scummvm.org>
ScummVM



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