[Scummvm-tracker] [ScummVM] #9564: SCI: QFG1VGA: Game freeze caused by baby antwerps

sluicebox trac at scummvm.org
Mon Sep 19 02:01:06 CEST 2016


#9564: SCI: QFG1VGA: Game freeze caused by baby antwerps
------------------------------+-------------------------
Reporter:  sluicebox          |      Owner:
    Type:  defect             |     Status:  new
Priority:  normal             |  Component:  Engine: SCI
 Version:                     |   Keywords:
    Game:  Quest for Glory 1  |
------------------------------+-------------------------
 In room 73 the game freezes if one of the bouncing baby antwerps is in
 your way as you exit the room to the south. This also happens in the
 original game.

 After popping the falling antwerp it turns into a bunch of babies that
 bounce around. They wander around the screen and if one gets in your way
 while you're walking, you stop. They can wander to the very bottom of the
 screen and beyond. When you exit the room by going south, the game takes
 control and moves you off screen before changing rooms. If an antwerp is
 in the way after the game takes control to move you off screen, you stop
 walking and don't get control back, freezing the game.

 The antwerp also falls in room 85, but that room only has east and west
 exits. I don't know if it's possible to get stuck going in other
 directions than south. I haven't seen the babies wander over to the east
 and west edges of the screen.

 To reproduce, wait for an antwerp to get to the bottom of the screen and
 try to walk into the top of it. It may take a couple tries.

 Attached are two saves, one during the freeze and one before.

--
Ticket URL: <https://bugs.scummvm.org/ticket/9564>
ScummVM <https://bugs.scummvm.org>
ScummVM



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