[Scummvm-tracker] [ScummVM] #9729: Music After Solving Rebel Tunnel Puzzle Doesn't Start with Cutscene

macca8 trac at scummvm.org
Fri Apr 14 02:46:56 CEST 2017


#9729: Music After Solving Rebel Tunnel Puzzle Doesn't Start with Cutscene
---------------------+----------------------------
  Reporter:  dch216  |      Owner:  (none)
      Type:  defect  |     Status:  new
  Priority:  normal  |  Component:  Engine: Mohawk
Resolution:          |   Keywords:
      Game:  Riven   |
---------------------+----------------------------

Comment (by macca8):

 Not an obvious glitch but I've confirmed it on Mac OS X, though my
 observations of the behaviour differ slightly to your report.

 To clarify:
 - the cutscene begins with a screen flicker and ends with the appearance
 of the cursor (runs about 30 seconds).
 - only the cutscene is affected by this issue… the post-cutscene music IS
 correct.
 - the opening portion of the post-puzzle music is replaced by a
 continuation of the pre-cutscene music for the duration of the cutscene.
 - the music transitions seamlessly and correctly to the remaining portion
 of the post-puzzle music when the cutscene ends.

 This suggests to me that the correct music starts when expected, but is
 overridden (for some reason) by the previous music while the cutscene is
 playing.

 Based on my testing of older daily builds, the issue first appears
 sometime between 14 July 2016 (1.9.0git2710) & 17 August 2016
 (1.9.0git4347), which includes changes to handling ambient sounds.

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Ticket URL: <https://bugs.scummvm.org/ticket/9729#comment:1>
ScummVM <https://bugs.scummvm.org>
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