[Scummvm-tracker] [ScummVM] #10014: TITANIC: Crash if loading (using GMM) saved game in-between Deskbot and Bellbot
Paul Gilbert
trac at scummvm.org
Wed Aug 2 04:43:19 CEST 2017
#10014: TITANIC: Crash if loading (using GMM) saved game in-between Deskbot and
Bellbot
-------------------------------+-----------------------------
Reporter: dafioram | Owner: dreammaster
Type: defect | Status: new
Priority: low | Component: Engine: Titanic
Resolution: | Keywords:
Game: Starship Titanic |
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Changes (by dreammaster):
* status: pending => new
* resolution: worksforme =>
Comment:
Nevermind, I just misread your original description. I'm now able to
replicate the crash when *loading* a savegame during the period. From the
looks of it, I'll have to add turn on the busy cursor for the call period
and prevent save/loads, since there's cutscene logic that needs the
current game to remain active all the way to the end, and loading a new
savegame on top of it, causes multiple different places errors will occur.
--
Ticket URL: <https://bugs.scummvm.org/ticket/10014#comment:3>
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