[Scummvm-tracker] [ScummVM] #10048: SCUMMVM: opengl windo mode bug, no resize
Colin Snover
trac at scummvm.org
Thu Aug 3 19:23:38 CEST 2017
#10048: SCUMMVM: opengl windo mode bug, no resize
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Reporter: legluondunet | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: --Unset--
Resolution: | Keywords:
Game: |
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Comment (by csnover):
This is because the engine is performing pixel format switches for video
playback but the backend isn’t dealing with this correctly at the moment.
This same problem should happen in any engine that tries to change the
pixel format or dimensions of the hardware surface (so e.g. if you run
DreamWeb DOS CD fullscreen this should happen too when the game switches
modes at the beginning after the text opening).
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Ticket URL: <https://bugs.scummvm.org/ticket/10048#comment:2>
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