[Scummvm-tracker] [ScummVM] #10048: SCUMMVM: opengl windo mode bug, no resize

Colin Snover trac at scummvm.org
Thu Aug 3 19:23:38 CEST 2017


#10048: SCUMMVM: opengl windo mode bug, no resize
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  Reporter:  legluondunet  |      Owner:  (none)
      Type:  defect        |     Status:  new
  Priority:  normal        |  Component:  --Unset--
Resolution:                |   Keywords:
      Game:                |
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Comment (by csnover):

 This is because the engine is performing pixel format switches for video
 playback but the backend isn’t dealing with this correctly at the moment.
 This same problem should happen in any engine that tries to change the
 pixel format or dimensions of the hardware surface (so e.g. if you run
 DreamWeb DOS CD fullscreen this should happen too when the game switches
 modes at the beginning after the text opening).

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Ticket URL: <https://bugs.scummvm.org/ticket/10048#comment:2>
ScummVM <https://bugs.scummvm.org>
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