[Scummvm-tracker] [ScummVM] #10099: TITANIC: Graphical corruption during transition video playback on SGT level

Colin Snover trac at scummvm.org
Wed Aug 9 19:15:23 CEST 2017


#10099: TITANIC: Graphical corruption during transition video playback on SGT level
--------------------+------------------------------
Reporter:  csnover  |      Owner:  (none)
    Type:  defect   |     Status:  new
Priority:  normal   |  Component:  Engine: Titanic
Keywords:           |       Game:  Starship Titanic
--------------------+------------------------------
 Build: 6fac0ace2c844aa68c2482362021981ed1db931b + PR 975, macOS 10.11, SDL
 2.0.5, ASan on

 1. Load save game
 2. Click forward

 Expected: No corruption
 Actual: Corruption

 There are other places where similar block corruption happens, like when
 exiting Titania’s Room hallway back to the Top of The Well, but this
 example is the most obvious that I have seen so far (so hopefully the
 easiest to address).

 The corrupt blocks are black when first loading the attached save game but
 then contain incorrect data when turning around and performing the same
 action, so I guess a reference frame just isn’t being decoded correctly
 here.

 Original engine reference:
 https://www.youtube.com/watch?v=fxkECInGPcI#t=26m47s

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Ticket URL: <https://bugs.scummvm.org/ticket/10099>
ScummVM <https://bugs.scummvm.org>
ScummVM


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