[Scummvm-tracker] [ScummVM] #9709: Graphics::ManagedSurface::transBlit() assumes source rectangle starts at (0, 0) when blitting. Should it?
Paul Gilbert
trac at scummvm.org
Wed Feb 22 02:42:29 CET 2017
#9709: Graphics::ManagedSurface::transBlit() assumes source rectangle starts at
(0, 0) when blitting. Should it?
---------------------------+-------------------------
Reporter: eriktorbjorn | Owner: dreammaster
Type: defect | Status: closed
Priority: normal | Component: --Other--
Resolution: fixed | Keywords:
Game: |
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Changes (by dreammaster):
* status: new => closed
* resolution: => fixed
Comment:
You're correct, it was incorrectly hardcoded for 0,0. I've committed in
your diff. Thanks for discovering that.
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Ticket URL: <https://bugs.scummvm.org/ticket/9709#comment:2>
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