[Scummvm-tracker] [ScummVM] #9709: Graphics::ManagedSurface::transBlit() assumes source rectangle starts at (0, 0) when blitting. Should it?

Paul Gilbert trac at scummvm.org
Wed Feb 22 02:42:29 CET 2017


#9709: Graphics::ManagedSurface::transBlit() assumes source rectangle starts at
(0, 0) when blitting. Should it?
---------------------------+-------------------------
  Reporter:  eriktorbjorn  |      Owner:  dreammaster
      Type:  defect        |     Status:  closed
  Priority:  normal        |  Component:  --Other--
Resolution:  fixed         |   Keywords:
      Game:                |
---------------------------+-------------------------
Changes (by dreammaster):

 * status:  new => closed
 * resolution:   => fixed


Comment:

 You're correct, it was incorrectly hardcoded for 0,0. I've committed in
 your diff. Thanks for discovering that.

--
Ticket URL: <https://bugs.scummvm.org/ticket/9709#comment:2>
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