[Scummvm-tracker] [ScummVM] #9830: SCI: GK2: No Menu Music (was: Gabriel Knight 2 - No Menu Music)
Colin Snover
trac at scummvm.org
Tue Jun 6 03:04:07 CEST 2017
#9830: SCI: GK2: No Menu Music
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Reporter: DustyShinigami | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: SCI
Resolution: | Keywords: sci32
Game: Gabriel Knight 2 |
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Changes (by csnover):
* keywords: => sci32
Comment:
Thanks for your report! I am not able to reproduce any issue with music
playback at the start of the game with either the 1.0 US release or the
1.1 Steam/GOG release. Please answer these questions:
* Is the music volume set at an appropriate level in the game’s ScummVM
settings?
* Does ScummVM show any warnings in the console? If so, please provide
them.
* What did you rename the files from the CDs? Could you please attach a
copy of your game directory structure (`dir /s` on Windows, `ls -lR` on
*nix)?
* Does music/ambient SFX work correctly in places other than the main
menu?
For reference, the intro audio is audio.34 and is usually found in
RESSFX.001 (CD release) or RESOURCE.SFX (Steam/GOG release).
Thanks,
--
Ticket URL: <https://bugs.scummvm.org/ticket/9830#comment:1>
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