[Scummvm-tracker] [ScummVM] #9836: SCI: TORIN: Game becomes stuck when using worm-Boogle in cave

Colin Snover trac at scummvm.org
Sat Jun 24 20:23:04 CEST 2017


#9836: SCI: TORIN: Game becomes stuck when using worm-Boogle in cave
------------------------------+-------------------------
  Reporter:  bgK              |      Owner:  csnover
      Type:  defect           |     Status:  new
  Priority:  high             |  Component:  Engine: SCI
Resolution:                   |   Keywords:  sci32
      Game:  Torin's Passage  |
------------------------------+-------------------------
Changes (by csnover):

 * status:  closed => new
 * resolution:  fixed =>


Comment:

 Uch. So, after running into more problems with my first patch, I went back
 and rechecked what is going on. In the seraglio, `soBoogleBackUp::ff`
 fails to set the Boogle-in-bag flag, whereas allowing the whole exit
 cutscene to play without fast forwarding will put Boogle back in the bag
 and set the flag. So I am now trying to find some bytes to reclaim in that
 script to make fast-forward set the flag as well.

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Ticket URL: <https://bugs.scummvm.org/ticket/9836#comment:6>
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