[Scummvm-tracker] [ScummVM] #9836: SCI: TORIN: Game becomes stuck when using worm-Boogle in cave
Colin Snover
trac at scummvm.org
Sat Jun 24 20:23:04 CEST 2017
#9836: SCI: TORIN: Game becomes stuck when using worm-Boogle in cave
------------------------------+-------------------------
Reporter: bgK | Owner: csnover
Type: defect | Status: new
Priority: high | Component: Engine: SCI
Resolution: | Keywords: sci32
Game: Torin's Passage |
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Changes (by csnover):
* status: closed => new
* resolution: fixed =>
Comment:
Uch. So, after running into more problems with my first patch, I went back
and rechecked what is going on. In the seraglio, `soBoogleBackUp::ff`
fails to set the Boogle-in-bag flag, whereas allowing the whole exit
cutscene to play without fast forwarding will put Boogle back in the bag
and set the flag. So I am now trying to find some bytes to reclaim in that
script to make fast-forward set the flag as well.
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Ticket URL: <https://bugs.scummvm.org/ticket/9836#comment:6>
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