[Scummvm-tracker] [ScummVM] #9760: SCI: GK1: Animation glitch in grandmother's house
Colin Snover
trac at scummvm.org
Sun May 7 05:15:07 CEST 2017
#9760: SCI: GK1: Animation glitch in grandmother's house
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Reporter: esziarko | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: SCI
Resolution: | Keywords: sci32
Game: Gabriel Knight 1 |
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Changes (by csnover):
* cc: m-kiewitz (added)
* keywords: animation => sci32
Comment:
Thanks for the report! I was able to reproduce the issue, and verified
that it does not occur in the original interpreter.
The problems seems to be that the ego tries to turn to face the object
that has been looked at. So, clicking any object to the right of the chair
will cause an attempt to face the right, and to the left will cause an
attempt to face the left. (And you can keep causing the glitches by
switching between looking at objects on the left and objects on the
right.)
m-kiewitz, you’re better at script debugging than me, would you be willing
to look into this?
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Ticket URL: <https://bugs.scummvm.org/ticket/9760#comment:1>
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