[Scummvm-tracker] [ScummVM] #9805: SCI: GK1: Day 6, Police Station Bug

Martin Kiewitz trac at scummvm.org
Mon May 29 19:19:55 CEST 2017


#9805: SCI: GK1: Day 6, Police Station Bug
-------------------------------+-------------------------
  Reporter:  DustyShinigami    |      Owner:  m-kiewitz
      Type:  defect            |     Status:  new
  Priority:  normal            |  Component:  Engine: SCI
Resolution:                    |   Keywords:  sci32
      Game:  Gabriel Knight 1  |
-------------------------------+-------------------------

Comment (by m-kiewitz):

 Hmm, I verified that our script patches are getting applied and they do as
 they should.
 They set a timer to trigger after 23 seconds.

 When I walk to the door, the state triggers after around 10 seconds only.
 Script patch seems to be fine, it seems something else is causing this.

 The police officer is also supposed to sleep for around 42 seconds. This
 is set by another script patch, which fixes original game behavior. Can
 you please check if the police officer wakes up faster than that? Maybe
 depending on if you move around or not?

 Maybe you only got through while police officer was sleeping because the
 timer is 42 seconds instead of around 20.

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Ticket URL: <https://bugs.scummvm.org/ticket/9805#comment:9>
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