[Scummvm-tracker] [ScummVM] #9946: OPENGL: Entering fullscreen mode in GUI misbehaves in OpenGL mode on MacOS

Petter Sjölund trac at scummvm.org
Mon Oct 2 11:23:11 CEST 2017


#9946: OPENGL: Entering fullscreen mode in GUI misbehaves in OpenGL mode on MacOS
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  Reporter:  angstsmurf  |      Owner:  (none)
      Type:  defect      |     Status:  pending
  Priority:  normal      |  Component:  --Unset--
Resolution:  worksforme  |   Keywords:
      Game:              |
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Comment (by angstsmurf):

 These are the exact steps I use to reproduce it:
  * Make sure the launcher is windowed by default (I do this by launching
 in fullscreen mode, setting fullscreen to off in options and quitting)
  * Start the launcher in windowed mode (the launcher window will be small
 and centered), select options and tick the fullscreen option. Click OK.
  * The launcher will enter fullscreen and look fine at first, but after a
 second or so it will be offset to the upper right, cutting off large parts
 of the launcher and leaving black space to the left and below.

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Ticket URL: <https://bugs.scummvm.org/ticket/9946#comment:5>
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