[Scummvm-tracker] [ScummVM] #9946: OPENGL: Entering fullscreen mode in GUI misbehaves in OpenGL mode on MacOS
Petter Sjölund
trac at scummvm.org
Mon Oct 2 11:23:11 CEST 2017
#9946: OPENGL: Entering fullscreen mode in GUI misbehaves in OpenGL mode on MacOS
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Reporter: angstsmurf | Owner: (none)
Type: defect | Status: pending
Priority: normal | Component: --Unset--
Resolution: worksforme | Keywords:
Game: |
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Comment (by angstsmurf):
These are the exact steps I use to reproduce it:
* Make sure the launcher is windowed by default (I do this by launching
in fullscreen mode, setting fullscreen to off in options and quitting)
* Start the launcher in windowed mode (the launcher window will be small
and centered), select options and tick the fullscreen option. Click OK.
* The launcher will enter fullscreen and look fine at first, but after a
second or so it will be offset to the upper right, cutting off large parts
of the launcher and leaving black space to the left and below.
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Ticket URL: <https://bugs.scummvm.org/ticket/9946#comment:5>
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