[Scummvm-tracker] [ScummVM] #10211: TITANIC: Memory leaks in save game code
Colin Snover
trac at scummvm.org
Mon Sep 18 05:54:31 CEST 2017
#10211: TITANIC: Memory leaks in save game code
--------------------+------------------------------
Reporter: csnover | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: Titanic
Keywords: | Game: Starship Titanic
--------------------+------------------------------
valgrind reports from dafioram
{{{
==16727== 38,400 bytes in 1 blocks are definitely lost in loss record
2,627 of 2,668
==16727== at 0x4C2FB45: calloc (in /usr/lib/valgrind
/vgpreload_memcheck-amd64-linux.so)
==16727== by 0x49ABB8: Graphics::Surface::create(unsigned short,
unsigned short, Graphics::PixelFormat const&) (surface.cpp:74)
==16727== by 0x4A1B93:
Graphics::loadThumbnail(Common::SeekableReadStream&) (thumbnail.cpp:175)
==16727== by 0x220A97:
Titanic::CProjectItem::readSavegameHeader(Titanic::SimpleFile*,
Titanic::TitanicSavegameHeader&) (project_item.cpp:525)
==16727== by 0x21F6CF: Titanic::CProjectItem::loadGame(int)
(project_item.cpp:192)
==16727== by 0x347AAC: Titanic::CMainGameWindow::applicationStarting()
(main_game_window.cpp:89)
==16727== by 0x211585: Titanic::TitanicEngine::initialize()
(titanic.cpp:125)
==16727== by 0x211709: Titanic::TitanicEngine::run() (titanic.cpp:152)
==16727== by 0x1FC228: runGame(PluginSubclass<MetaEngine> const*,
OSystem&, Common::String const&) (main.cpp:263)
==16727== by 0x1FD447: scummvm_main (main.cpp:529)
==16727== by 0x1FA325: main (posix-main.cpp:45)
==16727==
}}}
Build: 1.10.0git-4914-g294503f516
--
Ticket URL: <https://bugs.scummvm.org/ticket/10211>
ScummVM <https://bugs.scummvm.org>
ScummVM
More information about the Scummvm-tracker
mailing list