[Scummvm-tracker] [ScummVM] #10390: MOHAWK: Riven: Key Mapping (was: Riven - Key Mapping)
dafioram
trac at scummvm.org
Mon Jan 1 04:58:55 CET 2018
#10390: MOHAWK: Riven: Key Mapping
--------------------------+----------------------------
Reporter: deanff | Owner: (none)
Type: enhancement | Status: new
Priority: normal | Component: Engine: Mohawk
Resolution: | Keywords:
Game: Riven |
--------------------------+----------------------------
Changes (by dafioram):
* keywords: key mapping =>
Comment:
Thanks for your report!
The current master for scummvm (when using sdl2) supports full controller
support.
You're other report says you are using scummvm 2.1 which is newer that the
2.0 release so I assume you are using the kirben32 builds (in which case
you can be using a controller right now). If you can pass in the argument
"--joystick=0" to scummvm when you call it (and have a controller plugged
in) it should work. Alternatively, you can add "joystick_num=0" to your
scummvm.ini config file instead of passing in the argument. The config
file is probably located in: C:\Users\username\AppData\Roaming\ScummVM
I still think mapping more of the mouse buttons would be useful. Were you
thinking Right Click= F5 and middle mouse = Skip? Not all mouses have
middle click so that is why F5 functionality might be prioritized over
skipping/esc for right click.
--
Ticket URL: <https://bugs.scummvm.org/ticket/10390#comment:1>
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