[Scummvm-tracker] [ScummVM] #10390: MOHAWK: Riven: Key Mapping (was: Riven - Key Mapping)

dafioram trac at scummvm.org
Mon Jan 1 04:58:55 CET 2018


#10390: MOHAWK: Riven: Key Mapping
--------------------------+----------------------------
  Reporter:  deanff       |      Owner:  (none)
      Type:  enhancement  |     Status:  new
  Priority:  normal       |  Component:  Engine: Mohawk
Resolution:               |   Keywords:
      Game:  Riven        |
--------------------------+----------------------------
Changes (by dafioram):

 * keywords:  key mapping =>


Comment:

 Thanks for your report!

 The current master for scummvm (when using sdl2) supports full controller
 support.

 You're other report says you are using scummvm 2.1 which is newer that the
 2.0 release so I assume you are using the kirben32 builds (in which case
 you can be using a controller right now). If you can pass in the argument
 "--joystick=0" to scummvm when you call it (and have a controller plugged
 in) it should work. Alternatively, you can add "joystick_num=0" to your
 scummvm.ini config file instead of passing in the argument. The config
 file is probably located in: C:\Users\username\AppData\Roaming\ScummVM

 I still think mapping more of the mouse buttons would be useful. Were you
 thinking Right Click= F5 and middle mouse = Skip? Not all mouses have
 middle click so that is why F5 functionality might be prioritized over
 skipping/esc for right click.

--
Ticket URL: <https://bugs.scummvm.org/ticket/10390#comment:1>
ScummVM <https://bugs.scummvm.org>
ScummVM


More information about the Scummvm-tracker mailing list