[Scummvm-devel] Fw: OpenGL added

J.Brown (Ender/Amigo) ender at enderboi.com
Wed Apr 24 20:12:02 CEST 2002


Sounds intresting. Do a diff against the latest CVS and submit it to the
SourceForge patch tracker. Also please do not e-mail authors directly,
either use the scummvm-devel mailing list, or the sourceforge
forums/trackers.

Thanks,
	Ender
	ScummVM Developer

On Wed, 24 Apr 2002, Ludvig Strigeus wrote:

> Date: Wed, 24 Apr 2002 22:43:09 +0200
> From: Ludvig Strigeus <strigeus at users.sourceforge.net>
> To: ScummVM Devel <scummvm-devel at lists.sourceforge.net>
> Subject: [Scummvm-devel] Fw: OpenGL added
>
>
> ----- Original Message -----
> From: "André" <luke at ism.com.br>
> Sent: Tuesday, April 23, 2002 12:39 PM
> Subject: OpenGL added
>
>
> > Hi there,
> >
> > I added an OpenGL renderer to the (Linux) SDL version.
> > It means that now scummvm it works with bilinear filtering in fullscreen
> without speed loss (with 3d accelerators).
> >
> > I used a small library of mine for that.
> > If you are interested in the code, ask me by mail, so i can reply with the
> code attached (just sdl.cpp and fb2gl.h).
> >
> > Regards,
> >
> > André
> >
>
>
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