[Scummvm-devel] Re: 16 bit graphics: Thoughts on how to implement it
Lionel Ulmer
lionel.ulmer at free.fr
Wed Jul 24 11:53:04 CEST 2002
> One helpful thing (implementation wise) is that currently, if an
> overlay is showing, the 8bit part will be frozen. Backends could use
> that fact to greatly optimize things (like the above mentioned alpha
> blending).
>
> What do other porters (dreamcast, X11, Windows...) say to this?
I vote for the 'overlay' solution too... It seems the nicer way to handle at
the same time 8 bit and 16 bit graphics.
Lionel
--
Lionel Ulmer - http://www.bbrox.org/
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