[Scummvm-devel] Re: 16 bit graphics: Thoughts on how to implement it
Lionel Ulmer
lionel.ulmer at free.fr
Wed Jul 24 12:49:01 CEST 2002
> There are quite a few crossplatform widgetlibraries for SDL here:
> http://www.libsdl.org/libraries.php
> The most popular and complete one is ParaGUI: http://www.paragui.org
>
> Here are some nice screenshots of in-game-dialogs using ParaGUI:
> http://www.bms-austria.com/projects/paragui/modules.php?op=modload&name=My_eGallery&file=index&do=showgall&gid=5
Yeah, I know about these GUI libraries.... But the point of the original
author was to use NATIVE widgets (ie Gtk or Qt on Unix, Aqua on MacOS X,
MFC/Windows stuff on Windows, ...).
Having an SDL-dependant widget set would not be nice for porters.
Lionel
--
Lionel Ulmer - http://www.bbrox.org/
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