[Scummvm-devel] Re: CVS: scummvm/scumm scummvm.cpp,2.438,2.439

Travis Howell kirben at optusnet.com.au
Mon Oct 13 05:53:02 CEST 2003

Jonathan Gray wrote:
> On Mon, 13 Oct 2003, Travis Howell wrote:
>> Update of /cvsroot/scummvm/scummvm/scumm
>> In directory sc8-pr-cvs1:/tmp/cvs-serv23080/scumm
>> Modified Files:
>> scummvm.cpp
>> Log Message:
>> samdemo doesn't set VAR_SAVELOADDIALOG_KEY
> This is the correct behaviour its up to the interpreter as to when
> you can save.  Besides why do you want to save in a demo anyway?

Well ScummVM already allows a load/save in some places in older games where
the original games didn't. The Macintosh version of samdemo is playable and
someone might want to save at one point in those demos anyway.

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