[Scummvm-devel] Re: [scummvm-cvs] CVS: scummvm/base gameDetector.cpp,1.73,1.74

Pawel Kolodziejski pablo at omega.xtr.net.pl
Tue Apr 6 06:14:01 CEST 2004


>
> Am 06.04.2004 um 09:55 schrieb <Torbjorn.E.Andersson at tietoenator.com>:
>
>>> +	ConfMan.registerDefault("voice_volume", 192);
>>
>> Does this mean that speech volume is now controlled (in some games) by
>> a
>> "voice_volume" setting?
>>
>> (I'm wondering because in the Broken Sword games we call it
>> "speech_volume",
>> and I would like to avoid inconsistency.)
>>
> Indeed, this is bad. It should be changed to "speech_volume", since
> that is what we already use (and what people already have in their
> config files).
>
>
> Bye,
>
> Max

I agree, I'm not focusing about other engines, then i missed.
Scumm engine is our primar engine, voice_volume is scumm engine naming.

Pawel






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