[Scummvm-devel] The "Sam and Max inventory hack"
Eugene Sandulenko
sev at interhack.net
Mon Mar 1 13:55:09 CET 2004
Max Horn writes:
>
> Am 01.03.2004 um 16:46 schrieb James 'Ender' Brown:
>
> > It sounds reasonable to me. Put it in HEAD and we'll test - I mean, I
> > can't imagine it breaking anything as I doubt anything would depend on
> > localVar0 being 0 :)
> >
> Well, actually things might - the fix should be restricted to V6+ games
> only, as for older games it's definitely a 0 there...
I checked with FT disassembly, it uses (obj) there. I'll commit it to
HEAD.
Eugene
More information about the Scummvm-devel
mailing list