[Scummvm-devel] The "Sam and Max inventory hack"

Eugene Sandulenko sev at interhack.net
Mon Mar 1 13:55:09 CET 2004


Max Horn writes:
 > 
 > Am 01.03.2004 um 16:46 schrieb James 'Ender' Brown:
 > 
 > > It sounds reasonable to me. Put it in HEAD and we'll test - I mean, I
 > > can't imagine it breaking anything as I doubt anything would depend on
 > > localVar0 being 0 :)
 > >
 > Well, actually things might - the fix should be restricted to V6+ games  
 > only, as for older games it's definitely a 0 there...
I checked with FT disassembly, it uses (obj) there. I'll commit it to
HEAD.

Eugene




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