[Scummvm-devel] Re: DC port status
Marcus Comstedt
marcus at mc.pp.se
Tue Sep 28 14:30:58 CEST 2004
Marcus Comstedt <marcus at mc.pp.se> writes:
> As for "CD speed", the problem, as before with The Dig, is that the
> heap management is poor and throws out things which are actually in
> use, so that they must immediately be reloaded.
I did a quick check standing in the first room of the game doing
nothing. The resource "Script 27" was nuked and reloaded 13 times in
less than a minute. Nuking this script reclaims 114 bytes. Big
Whoop(TM). :-)
Other than scripts, various Sound resources seemed to be the prime
candidate for the thrashing, sound resource 257, 261 and 272 were
nuked and reloaded three times each, etc.
// Marcus
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