[Scummvm-devel] Increasing maxHeapThreshold (for GF_NEW_COSTUMES)
marcus at mc.pp.se
Sat Nov 19 05:07:01 CET 2005
Joost Peters <joostp at 7fc1.org> writes:
> Which is why I want to increase the default size of this buffer from
> 2.5M to ~6M (as the PS2 port already does via an #ifdef).
> My only concern is that this might push certain ports (most notably
> the Dreamcast port) over the edge as far as memory requirements are
> concerned for games with this feature set, which is why I'm bringing
> it up on the list.
Well, CoMI started up fine on the DC with this setting at least.
However, there was still horrible disc thrashing whenever there was
speech (in the actual game, not the intro movie), so it was still
unplayable. Hence, I can't say what would happen with the town
exits. But the game appeared a little smoother when there was no
speech at least.
Seems like the speech code needs some more read-ahead to work properly
on high-latency systems.
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