[Scummvm-devel] Release status Oct 23rd
Eugene Sandulenko
sev at scummvm.org
Sat Oct 22 17:19:46 CEST 2005
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Congrats, the team.
Now we have no show stopper bugs and testing is almost finished.
Still 6 days ahead till release tagging.
There are some not so good news. It seems that PalmOS port will not be
ready with the release, though Chrilith expects it be ready quite soon
in a much better fashion. He is polishing brand new arm build these
days.
PS2 port is in a good shape, and we expect it to be in release.
Also I'd like to inform you that I contacted DS porter and we're
working out possibility to submit his port as a patch and eventually
bring it into CVS tree. Of course, not for this release.
Testing statistics
------------------
SCUMM: 19 of 21
non-SCUMM: 8 of 9
HE: 16 of 30
Show stopper bugs
-----------------
None :)
Nice to have fixed bugs
-----------------------
#1298180 ALL: ScummVM does not compile on Mac with MT-32 emu disabled
#1276592 PSP: Save Game Issues
#1252606 ZAK: crash when trying to fly back to SF
Ports status
------------
WinCE: partially ok
Windows Mobile 5.0 480x640: No obvious problems
Windows Mobile 5.0 240x320: Some problem being resolved
Some problems with cursor handling
PalmOS: will not be included into release
backend needs reworking
DC: ok
PSP: ok
The PSP port is pretty much good to go
EPOC: Some problems
UIQ: ok
S60: soundhandling causes problems at times
S80: ok
S90: Not tested on actual hardware
GP32: not ready, will not be included
MorphOS: unknown
PS2: work in progress
Eugene
- Previous message: [Scummvm-devel] Re: [ScummVM] CVS: scummvm/kyra kyra.cpp,1.59,1.60 kyra.h,1.27,1.28 screen.cpp,1.14,1.15 screen.h,1.10,1.11 staticres.cpp,1.11,1.12
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