[Scummvm-devel] Problem with recent changes in Scumm engine on WinCE
Arisme
arisme at free.fr
Fri Oct 28 16:55:02 CEST 2005
Hi
I'm just testing a build from the 0.8.0 branch - and the Scumm engine is
not working anymore on WinCE.
I don't exactly know what is broken (because it's one of those nice
crashes that takes down the entire system with it :p - it may be a bad
memory allocation) or when it was broken (my latest update was done last
Sunday), but it happens quite early in the games (Sam & Max hangs after
the Intro at the beginning of the "Friends ..." speech, nothing
displayed on screen, Monkey 2 hangs after selecting the difficulty setting)
Advices appreciated :) (think of recent memory allocation changes that
could break on ARM or macro changes that could confuse my poor compiler)
Nicolas
More information about the Scummvm-devel
mailing list