[Scummvm-devel] Problem with recent changes in Scumm engine on WinCE

Arisme arisme at free.fr
Fri Oct 28 16:55:02 CEST 2005


Hi

I'm just testing a build from the 0.8.0 branch - and the Scumm engine is 
not working anymore on WinCE.

I don't exactly know what is broken (because it's one of those nice 
crashes that takes down the entire system with it :p - it may be a bad 
memory allocation) or when it was broken (my latest update was done last 
Sunday), but it happens quite early in the games (Sam & Max hangs after 
the Intro at the beginning of the  "Friends ..." speech, nothing 
displayed on screen,  Monkey 2 hangs after selecting the difficulty setting)

Advices appreciated :) (think of recent memory allocation changes that 
could break on ARM or macro changes that could confuse my poor compiler)

Nicolas




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