[Scummvm-devel] To all engine maintainers. Detector failure behaviour.
Eugene Sandulenko
sev at scummvm.org
Wed Apr 26 00:44:01 CEST 2006
On Wed, 26 Apr 2006 06:43:10 +0200
Torbjörn Andersson <eriktorbjorn at telia.com> wrote:
> Eugene Sandulenko wrote:
>
> > You may try this with adding to your ini something like this:
> > [ite-bad]
> > path=/
> > gameid=ite
> >
> > and run 'scummvm ite-bad'
>
> Actually, that may not be such a good test case. The first time I
> tried it, I had to wait for over a minute while ScummVM was adding
> 24,500 files to the _filesMap.
>
> In a way, I'm surprised it didn't find the game eventually. I guess
> there are limits to how far the File class will recurse, or
> something...
It is depth 4. Defined in common/file.h:
addDefaultDirectoryRecursive(const String &directory, int level = 4);
Eugene
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