[Scummvm-devel] Lure of the Temptress disassembly
Max Horn
max at quendi.de
Thu Feb 23 23:49:02 CET 2006
Am 23.02.2006 um 23:30 schrieb Paul Gilbert:
> It's a plain text file which was originally produced by an old
> version of Sourcer. It creates a textual form which identifies all
> the method boundaries and gives labels to all the data variables.
> From that base I've, over time, identified the purpose of
> particular methods and variables, and given them more appropriate
> names. I've also made a secondary file containing copious notes
> about what parameters each method takes and the various data
> structures as I went along.
>
> As sev just pointed out, the game is freeware now, so there's no
> legal issues with making a disassembly public. So I could always
> put it as a subfolder of lure and then remove it when the game is
> complete. I don't mind either way - as I mentioned beofre, I've got
> a private CVS I was originally considering adding to the files to,
> so it's more a question of how advantageous it is to have the
> diassembly publically available.. I'm leaning towards it being a
> good idea, just in case, but I defer to the admins on this question.
>
Well, put it into a lure/ sub dir then.
Max
More information about the Scummvm-devel
mailing list