[Scummvm-devel] Lure of the Temptress disassembly

Max Horn max at quendi.de
Thu Feb 23 23:49:02 CET 2006


Am 23.02.2006 um 23:30 schrieb Paul Gilbert:

> It's a plain text file which was originally produced by an old  
> version of Sourcer. It creates a textual form which identifies all  
> the method boundaries and gives labels to all the data variables.  
> From that base I've, over time, identified the purpose of  
> particular methods and variables, and given them more appropriate  
> names. I've also made a secondary file containing copious notes  
> about what parameters each method takes and the various data  
> structures as I went along.
>
> As sev just pointed out, the game is freeware now, so there's no  
> legal issues with making a disassembly public. So I could always  
> put it as a subfolder of lure and then remove it when the game is  
> complete. I don't mind either way - as I mentioned beofre, I've got  
> a private CVS I was originally considering adding to the files to,  
> so it's more a question of how advantageous it is to have the  
> diassembly publically available.. I'm leaning towards it being a  
> good idea, just in case, but I defer to the admins on this question.
>

Well, put it into a lure/ sub dir then.

Max




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