[Scummvm-devel] Release status June 4th. Feature freeze.

Max Horn max at quendi.de
Tue Jun 6 09:38:47 CEST 2006


Am 04.06.2006 um 22:12 schrieb Eugene Sandulenko:

[...]

> #1276480 GUI: Accented characters
> We already have most fonts in Latin1 encoding in current code.
> Exceptions are scummfont and consolefont. So we will regenerate those
> and modify code to show 8bit characters. Max, may you provide BDF
> source for scummfont or at least tell us what it was?

The SCUMM font was just that: A font extracted from some version of a  
SCUMM games (maybe MI2, not sure). So I most definitely can't provide  
a BDF file for it :-).


Regarding the PS2/GP32 GUI /startup performance issues, I'd recommend  
opening a bug tracker item for those, too, so that we can track the  
progress of the issue and discuss possible solutions there.


Cheers,
Max




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