[Scummvm-devel] ScummVM 0.9.0 "The OmniBrain loves you" release plans

Jonathan Gray jsg at goblin.cx
Wed Jun 21 02:06:23 CEST 2006


On Tue, Jun 20, 2006 at 07:22:03PM +0200, Johannes Schickel wrote:
> > > The engines/games which will not go into release are:
> > >
> > >  o Kyra2/Kyra3
> > >  o Gob2
> > >  o Cine engine
> > >  o Lure engine
> > >  o AGI engine
> > >
> > > After we branch 0.9.0, disable those targets completely.
> 
> 
> Kyra2 and Kyra3 detection is disabled in the code you can't add nor
> start the game.
> 
> A status update about the release would be nice btw...

GCC 2.95 build is broken, even after fixing the #ifdef
mess in hashmap I get an ICE in the gobliins code on
my sparc machine.  Last release built fine after
fixing hashmap, it is sad to see things broken again.




More information about the Scummvm-devel mailing list