[Scummvm-devel] What are people's feelings on 0.9.1a-style releases?
John Willis
John.Willis at Distant-Earth.com
Wed Nov 22 22:41:46 CET 2006
>Well, might be a good idea. There is another problem that seems to
>affect at least the Symbian, PalmOS and GP2X (?) ports -- namely an
>unimplemented OSystem::grabRawScreen, leading to crashes in FOA and
>other games (there are various bug reports open on this). Getting
>those fixed would be nice, too.
I am working on a 0.9.1a release for the GP2X (well working is a strong
word, I have some notes and partial fixes to sort but time is so very
limited right now). In addition to the grabRawScreen issues there are 2 port
specific save-game fixes that I would like to tidy up, test and consider
backporting.
So as far as that goes I am all for it but it might be nice to set ourselves
as a team a timeframe for a mini-release of the specific ports rather than
drib-drab'ing them out over the next few weeks especially as the
grabRawScreen is a really nasty issue for a point release of a port leaving
it in a less than ideal state.
Regards,
John
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