[Scummvm-devel] Framebuffer

Sven Hesse drmccoy at users.sourceforge.net
Mon Oct 23 14:30:22 CEST 2006

> Likewise, any comments from engine authors... How would this affect  
> you?

The Gob-Engine implements a double-buffer and blits dirty areas between
the front- and backbuffer anyway, so I'd have to either remove that and
do lockScreen()/unlockScreen() around each draw operation in
VGAVideoDriver (might cause graphic glitches, the cursor visibility for
example depends on that (and that's why that is still wrong in a few
cases after changing it to use the CursorManager)) or keep it and just
convert the frontbuffer usage to the new system (not much speed change
then, I think)...

So long
	Sven (not dead yet, just been busy with RL lately ;))
-------------- next part --------------
A non-text attachment was scrubbed...
Name: signature.asc
Type: application/pgp-signature
Size: 189 bytes
Desc: Digital signature
URL: <http://lists.scummvm.org/pipermail/scummvm-devel/attachments/20061023/a0e5dc8a/attachment.sig>

More information about the Scummvm-devel mailing list