[Scummvm-devel] ScummEX and Tools GUI: Qt vs. wx

João Matos ripzonetriton at gmail.com
Tue Apr 17 04:26:18 CEST 2007


Hi, I have been reverse engineering for some weeks now an old game platform
game by Nestlé, released in 1995.

My goal is to rewrite the game engine, since Nestlé denied to release the
source code (it was in Assembly anyway), so I can play it in my PSP. The
game is free to redistribute and isn't even available for download anywhere,
except here <http://triton.com.pt/NESQUIK.rar>.

Today I just wrote a level viewer (tile-based to image converter):
http://triton.com.pt/nesquik

I saw in the SCUMMVM wiki that you need an improved TFMX player codebase,
well, the game I said earlier also as the sound in TFMX format.

Do you know anyone interested in working with me improving it?

I don't have much experience in C++, but I learn pretty fast if I am
motivated! :)

Anyway, is anyone you know interested in improving the old TFMX codebase?

If I had help from an experienced coder, things would go much faster, oh
well, if not I will try to do it myself.

Thanks,

João Matos
17-year-old student from Portugal
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.scummvm.org/pipermail/scummvm-devel/attachments/20070417/3153bbd2/attachment.html>


More information about the Scummvm-devel mailing list