[Scummvm-devel] Simon the Sorcerer appears to leak all it's audio ram
neil at millstone.demon.co.uk
neil at millstone.demon.co.uk
Mon Jun 4 14:50:37 CEST 2007
Travis Howell wrote:
> From: <neil at mi...>
> > Travis Howell wrote:
> >> That code was removed, due to been a bad hack, and shouldn't be added
> >> back again. It could cause a situation where no speech is played and no
> >> subtitles are shown, so the user has no idea what happened. Combined
> >>speech and subtitles isn't possible in the English and German versions
> >>of Simon the Sorcerer 1. And you can't be sure, that subtitles are
> >>enabled in other games either.
> >
> > Yes, I agreee it is a bad hack, but unfortunately it's the only way Simon
> > the Sorcerer will run on the DS. Without the hack, the game crashes
> >during the intro, which in my opinion is much worse than missing
> >out a speech sample every now and then. It's too late to write streaming
> >code for this now, so I would ask that you let me add the hack back in
> >just for the DS port?
>
> No, as I already explained, that hack still doesn't provide people with a
> usable game, when is speech enabled. We don't need more bugs reports, due to
> issues caused by bad hacks like that either.
>
> Besides, the Simon the Sorcerer 1 and 2 games could still be used on DS
> port:
> By using the DOS Floppy versions of Simon the Sorcerer 1 & 2, which are
> subtitles only.
This doesn't help people who own the CD versions of Simon 1 which has no subtitles.
> By using the CD versions of Simon the Sorcerer 2, set to 'Subtitles only',
> via the GUI. (Maybe even set Simon the Sorcerer 2 to subtitles only, for DS
> port in the meantime?)
>
> Just note the current limitations for the DS port of ScummVM 0.10.0, in the
> DS specific compatibility list and readme.
I'm not happy with reducing the functionality that existed in 0.9.1. There are meny people playing Simon 1 CD happily on that version and I will get plenty of bug reports if that game crashes on 0.10.0. I will certainly get more bug report emails than from a few missing audio samples.
Surely, any hacks that apply only to the DS version should be my descision?
- Neil
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