[Scummvm-devel] RFC: Flexible keymapping via new EVENT_ (post 0.10)

Max Horn max at quendi.de
Wed Jun 6 20:24:23 CEST 2007


OK,

seems people are mostly positive regarding this feature. Anybody  
interested in turning this into a Wiki page, where we can edit the  
proposal, add the ideas from this thread etc.?


Am 06.06.2007 um 17:23 schrieb Kostas Nakos:

> Dear Your list of sample actions seems OK for me. What I was hoping  
> for the
> last time I contemplated about this was save, load and pause  
> unification
> (pause as an event for example would be great, cause it can be fired
> when the application loses focus and/or is minimized, and if the game
> engine supports it, it ensures a) no game action is missed, b) cpu
> cycles are freed).

Yeah, that's just the thing I had in mind, too. We might even want to  
require all engines to implement this "pause event" at some point...


Cheers,
Max





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