[Scummvm-devel] More postpone. Release 0.10.0 status
Chris Apers
chrilith at hotmail.com
Sat Jun 16 14:05:26 CEST 2007
Eugene Sandulenko wrote:
> On Thu, 14 Jun 2007 22:00:41 +0200
> Chris Apers <chrilith at hotmail.com> wrote:
>
>
>> Sorry for my very late answer, but I didn't have time to work on
>> ScummVM and take a look at all those commits/messages.
>> I'll need some more times to complete the PalmOS port. Better for me
>> to wait till end of this Sunday.
>>
>> Let me know if it's OK for you.
>>
> So you want to postpone it 2 days more... I.e. push it forward for 3rd
> time.
>
> Are you sure that there will be enough time for you till Sunday evening?
>
> That will make us tag at 17th and release at least at 21th. And porters
> will have to build in middle of the week, not at weekend.
>
>
> Eugene
>
PalmOS port is now up to date.
Known issues:
- Gob1 EGA crashes after intro
- Lure crashes after intro (was crashing just before the monster enter
the prison in previous versions)
- Elvira I and II crash at first game screen (Non-word aligned handle),
intro is OK
- Scumm v7-8 and HE games doesn't work (FT crashes before previous versions)
- BASS CD crashes at beginning of the intro, Floppy version too but
intro can be skipped
Chris
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