[Scummvm-devel] Give gob and agos games their own category
James 'Ender' Brown
ender at scummvm.org
Tue Nov 6 01:11:56 CET 2007
Hi Filippos,
That sounds like a good idea, that way we can list using categories
games supported by Engine _and_ Developer/Publisher.
I might do this myself if nobody else beats me to it :)
- Ender
On Mon, 2007-11-05 at 13:55 +0000, Filippos K wrote:
> Hello
>
> I was just browsing through ScummVM's pages.... it seems there are quite a lot of supported games that use the gob engine: Gobliiins, Gobliins 2, Goblins 3, Ween: The Prophecy, and Bargon Attack plus Lost in Time is in a completable state and Woodruff is being worked on... Same thing with the agos engine: Simon the Sorcerer 1 and 2, Simon the Sorcerer Puzzle Pack, The Feeble Files, Elvira: Mistress of the Dark and Elvira 2: The Jaws of Cerberus, plus Waxworks which is being worked on.
>
> So, it sounds like a good idea to put all of those games in their own respective categories, i.e. "Coktel Vision games" and "Adventuresoft/Horrorsoft games" (e.g. in the screenshots, compatibility and demos pages). What do you think?
>
> Cheers
> Filippos
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