[Scummvm-devel] About announcing backend changes & build machine

John Willis John.Willis at Distant-earth.com
Tue Jan 1 21:43:03 CET 2008


Max,

If you get this off the ground it gets my vote. 

Assuming that any box is running some form of recent *nix then building the
GP2X port should be easy enough. 

I am happy to setup an appropriate tool chain to take care of that when
required. I can also help setup DevKitPro if you need a hand; I am pretty
familiar with what makes it tick as the project is lead by a friend of mine
and I have already set it up on a few build servers.

I'll also move the GP2X building notes out of the port README in SVN and
into the Wiki.

Regards,

John

-----Original Message-----
From: scummvm-devel-bounces at lists.sourceforge.net
[mailto:scummvm-devel-bounces at lists.sourceforge.net] On Behalf Of Max Horn
Sent: 01 January 2008 19:51
To: ScummVM devel
Subject: [Scummvm-devel] About announcing backend changes & build machine

Hi folks,

we have so many ports, yet so few porters. Whenever I or somebody  
make a change to the backends API, that often causes backends to  
break. Either the compilation breaks, or the functionality (in a  
sense, the latter is worse, because it can go unnoticed).

<snip>

So, wouldn't it be cool if we had a build server on which we setup  
cross compile chains for as many systems as we can?

<snip>






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